28 January 2016, this blog is about writing in scenes. I’m focusing on the tools to build scenes. I’ll leave up the parts of a novel because I think this is an important picture for any novelist. I’m writing about creativity.
- The beginning
- The rising action
- The Climax
- The falling action
- The dénouement
Announcement: Ancient Light has been delayed due to the economy. Ancient Light includes Aegypt, Sister of Light and Sister of Darkness. If you are interested in historical/suspense literature, please give my novels a try. You can read about them at http://www.ancientlight.com. I’ll keep you updated.
Today’s Blog: The skill of using language comes from the ability to put together figures of speech that act as symbols in writing.
Here are my rules of writing:
- Entertain your readers.
- Don’t confuse your readers.
- Ground your readers in the writing.
- Don’t show (or tell) everything.
4a. Show what can be seen, heard, felt, smelled, and tasted on the stage of the novel.
- Immerse yourself in the world of your writing.
Creativity is the extrapolation of older ideas to form new ones or to present old ideas in a new form. It is a reflection of something new created with ties to the history, science, and logic (the intellect). Creativity requires consuming, thinking, and producing.
- Scene input (easy)
- Scene output (a little harder)
- Scene setting (basic stuff)
- Creativity (creative elements of the scene)
- Tension (development of creative elements to build excitement)
- Release (climax of creative elements)
The plot is the revelation of the characters. The author doesn’t show everything, and the plot is where the necessary revelation occurs. To develop the plot, the author takes the characters and the theme and imagines the portions (scenes) of the plot that might be entertaining. I’ll give you an easier means to accomplish this.
Picture the initial scene. Use your theme statement. Character description is a critical and necessary part of every scene. So how do you describe a character? First, the question is, how do you develop a character? You can’t describe that which you don’t know. I start with character development just like I start with setting or scene development. Just like I research a setting, I also research a character.
That doesn’t mean all my characters come from history—it means, they are based in reality. A little bit of this, a little bit of that. I note people for appearance, aspect, and personality. The really odd and interesting people, I sort away as description for characters. My best example of this is a minor character from my yet unpublished novel, Hestia. The pony-faced girl in Hestia is based on an actual person. I saw a girl who was otherwise beautiful, but had an underslung face. It gave her an equine look. I used that look and description for my novel. The personality and person were nothing like the girl I saw. I used different people for those characteristics. I took from history a name for her. The pony-faced girl in my novel is like no one I ever met in the world, but she is a compendium of at least three different people with a historical name.
This is how I develop characters. This was her appearance, more on the personality tomorrow.
I’ll write more tomorrow.
For more information, you can visit my author site www.ldalford.com/, and my individual novel websites:
fiction, theme, plot, story, storyline, character development, scene, setting, conversation, novel, book, writing, information, study, marketing, tension, release, creative, idea, logic