26 June 2019, this blog is about writing in scenes. I’m focusing on the tools to build scenes. I’ll leave up the parts of a novel because I think this is an important picture for any novelist. I’m writing about how to begin and write a novel.
- The initial scene
- The rising action scenes
- The climax scene
- The falling action scene(s)
- The dénouement scene(s)
Announcement: I need a new publisher. Ancient Light has been delayed due to the economy, and it may not be published. Ancient Light includes Aegypt, Sister of Light and Sister of Darkness. If you are interested in historical/suspense literature, please give my novels a try. You can read about them at http://www.ancientlight.com. I’ll keep you updated.
Today’s Blog: The skill of using language comes from the ability to put together figures of speech that act as symbols in writing.
Short digression: Back in Wichita
Here are my rules of writing:
- Entertain your readers.
- Don’t confuse your readers.
- Ground your readers in the writing.
- Don’t show (or tell) everything.
4a. Show what can be seen, heard, felt, smelled, and tasted on the stage of the novel.
- Immerse yourself in the world of your writing.
Creativity is the extrapolation of older ideas to form new ones or to present old ideas in a new form. It is a reflection of something new created with ties to the history, science, and logic (the intellect). Creativity requires consuming, thinking, and producing.
Here is the beginning of the scene development method from the outline:
- Scene input (comes from the previous scene output or is an initial scene)
- Write the scene setting (place, time, stuff, and characters)
- Imagine the output, creative elements, plot, telic flaw resolution (climax) and develop the tension and release.
- Write the scene using the output and creative elements to build the tension.
- Write the release
- Write the kicker
First step of writing—enjoy writing. Writing is a chore—especially if you don’t know what you are doing, and you don’t know where you are going. Let me help you with that.
The current subject is how cultures and societies affect human thought and human actions. Here is a list of potential issues. We’ll look at them in detail:
- Social construction
- Common knowledge
- Common sense
- Reflected culture
- Reflected history
- Reflected society
What can you eat from nature? More importantly, what does it take to survive?
Number one, humans need plenty of carbohydrates for energy. You can’t get much energy from vegetables, meat, or fat. Let’s look at this from a survival standpoint. The human body (all animal bodies) is designed to easily turn carbohydrates into energy. Protein takes more energy. The body will first digest all the carbohydrates it has. When it runs out of carbohydrates, and it needs energy, it will begin to break down proteins in the process of ketosis. Ketosis is hard on the body, energy consuming, and not as efficient as burning carbohydrates. The body would rather use protein for repairs. That’s a problem too.
When the body is burning proteins for energy, it can’t use the proteins for repair. Short term, the body smells funny in ketosis—long term, the body doesn’t get repaired and other damage can occur. Why not burn fat?
Ever try to lose weight (lose fat)? The body easily and quickly turns excess carbohydrates into fat. All it has to do is put three carbohydrate (sugar) chains together. The process is energy efficient, quick, and easy. On the other hand, breaking fat bonds to get back the carbohydrates is tough. It takes a lot of energy to break the bonds, and the body isn’t very efficient at it. This is why it is easy to get fat and hard to lose fat. The body treats fats the same way. Most of the time, it just passes the fat through. That’s why… well, it isn’t very pleasant. More about food.
I’ll write more tomorrow.
For more information, you can visit my author site www.ldalford.com/, and my individual novel websites:
fiction, theme, plot, story, storyline, character development, scene, setting, conversation, novel, book, writing, information, study, marketing, tension, release, creative, idea, logic