Writing—So You Want to be a Writer, Bread

28 June 2019, this blog is about writing in scenes.  I’m focusing on the tools to build scenes.  I’ll leave up the parts of a novel because I think this is an important picture for any novelist.  I’m writing about how to begin and write a novel.

  1. The initial scene
  2. The rising action scenes
  3. The climax scene
  4. The falling action scene(s)
  5. The dénouement scene(s)

 

Announcement:   I need a new publisher.  Ancient Light has been delayed due to the economy, and it may not be published.  Ancient Light includes Aegypt, Sister of Light and Sister of Darkness.  If you are interested in historical/suspense literature, please give my novels a try.  You can read about them at http://www.ancientlight.com.  I’ll keep you updated.

Today’s Blog: The skill of using language comes from the ability to put together figures of speech that act as symbols in writing.

Short digression:  Back in Wichita

Here are my rules of writing:

  1. Entertain your readers.
  2. Don’t confuse your readers.
  3. Ground your readers in the writing.
  4. Don’t show (or tell) everything.

4a. Show what can be seen, heard, felt, smelled, and tasted on the stage of the novel.

  1. Immerse yourself in the world of your writing.

 

Creativity is the extrapolation of older ideas to form new ones or to present old ideas in a new form.  It is a reflection of something new created with ties to the history, science, and logic (the intellect).  Creativity requires consuming, thinking, and producing.

Scene development:

Here is the beginning of the scene development method from the outline:

 

  1. Scene input (comes from the previous scene output or is an initial scene)
  2. Write the scene setting (place, time, stuff, and characters)
  3. Imagine the output, creative elements, plot, telic flaw resolution (climax) and develop the tension and release.
  4. Write the scene using the output and creative elements to build the tension.
  5. Write the release
  6. Write the kicker

 

First step of writing—enjoy writing.  Writing is a chore—especially if you don’t know what you are doing, and you don’t know where you are going.  Let me help you with that.

 

The current subject is how cultures and societies affect human thought and human actions.  Here is a list of potential issues.  We’ll look at them in detail:

 

  1. Vocabulary
  2. Ideas
  3. Social construction
  4. Culture
  5. Politics
  6. History
  7. Language
  8. Common knowledge
  9. Common sense
  10. Reflected culture
  11. Reflected history
  12. Reflected society
  13. Truth
  • Food
  1. Money
  2. Weapons
  3. Transportation
  4. Communication
  5. Writing
  6. Education

 

What can you eat from nature?  More importantly, what does it take to survive?

 

Vegies didn’t win the world from starvation.  There were these grain things that were edible, but just barely.  People likely cracked them up to make a paste or a flat cake.  They might have placed meat on them.  Perhaps they made great edible plates, but meat was so uncommon that the people likely ate the cakes between the rare times they got meat.

 

Grains were generally dried, roasted, and cracked by a fire.  You could dry, roast, and crack more grain by putting a little cupola over the grain.  This was likely the beginning of the oven.  The problem with dried, roasted, and cracked grain is that it needed to be eaten in relatively large amounts, at least a cup a meal, and it had too much stuff in it.  If you could crack and willow it and make a flour, that was even better.  Mix the flour with water and you had a paste.  Cook the paste on a flat rock and you had a tortilla.  Let it sit for a while, and it rose.  Then you could make bread.

 

The big deal about bread was that it assuaged hunger, filled you up, and it supplied the maximum usable calories.  Bread from grains is almost one hundred percent carbohydrates.  This provides energy for all purposes.  The potential for the end of starvation had begun.

 

I’ll write more tomorrow.

For more information, you can visit my author site www.ldalford.com/, and my individual novel websites:

http://www.ancientlight.com

www.aegyptnovel.com

http://www.sisteroflight.com

http://www.sisterofdarkness.com

www.centurionnovel.com

www.thesecondmission.com

www.theendofhonor.com

www.thefoxshonor.com

www.aseasonofhonor.com

fiction, theme, plot, story, storyline, character development, scene, setting, conversation, novel, book, writing, information, study, marketing, tension, release, creative, idea, logic

About L.D. Alford

L. D. Alford is a novelist whose writing explores with originality those cultures and societies we think we already know. His writing distinctively develops the connections between present events and history—he combines them with threads of reality that bring the past alive. L. D. Alford is familiar with technology and cultures—he is widely traveled and earned a B.S. in Chemistry from Pacific Lutheran University, an M.S. in Mechanical Engineering from Boston University, a Ph.D. in Aerospace Engineering from The University of Dayton, and is a graduate of Air War College, Air Command and Staff College, and the USAF Test Pilot School. L. D. Alford is an author who combines intimate scientific and cultural knowledge into fiction worlds that breathe reality. He is the author of three historical fiction novels: Centurion, Aegypt, and The Second Mission, and three science fiction novels: The End of Honor, The Fox’s Honor, and A Season of Honor.
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