22 January 2018, this blog is about writing in scenes. I’m focusing on the tools to build scenes. I’ll leave up the parts of a novel because I think this is an important picture for any novelist. I’m writing about how to begin and write a novel.
- The initial scene
- The rising action
- The Climax
- The falling action
- The dénouement
Announcement: Ancient Light has been delayed due to the economy. Ancient Light includes Aegypt, Sister of Light and Sister of Darkness. If you are interested in historical/suspense literature, please give my novels a try. You can read about them at http://www.ancientlight.com. I’ll keep you updated.
Today’s Blog: The skill of using language comes from the ability to put together figures of speech that act as symbols in writing.
Short digression: back in the USA.
Here are my rules of writing:
- Entertain your readers.
- Don’t confuse your readers.
- Ground your readers in the writing.
- Don’t show (or tell) everything.
4a. Show what can be seen, heard, felt, smelled, and tasted on the stage of the novel.
- Immerse yourself in the world of your writing.
Creativity is the extrapolation of older ideas to form new ones or to present old ideas in a new form. It is a reflection of something new created with ties to the history, science, and logic (the intellect). Creativity requires consuming, thinking, and producing.
Here is the beginning of the scene development method from the outline:
- Scene input (comes from the previous scene output or is an initial scene)
- Write the scene setting (place, time, stuff, and characters)
- Imagine the output, creative elements, plot, telic flaw resolution (climax) and develop the tension and release.
- Write the scene using the output and creative elements to build the tension.
- Write the release
- Write the kicker
First step of writing—enjoy writing. Writing is a chore—especially if you don’t know what you are doing, and you don’t know where you are going. Let me help you with that.
Just remember this to develop a plot:
- Protagonist and setting are used to design an exciting and entertaining
- Initial scene which provides a
- Scene output and a theme question based on the telic flaw of the protagonist
- The scene output leads to the next scene
- The theme question provides a basis for the plot
- The scene outline provides the continuing scenes and the theme question focuses the plot
- Resolving the theme question (telic flaw) resolves the plot
Khione: Enchantment and the Fox is the fourth Enchantment novel. Once you get this basic method of plot development, you can pretty quickly and easily design a plot. With Khione, I designed a character a demi-goddess who was living on cats and squirrels in down town Boston. Khione came out of Hestia. She was one of the demi-gods in that novel. In Hestia, Khione was released from her slavery, but Khione has a problem the rest of the demi-gods don’t have.
In the initial scene, Khione is discovered by two graduate students from Boston University. One of them is studying predators in the wild. Khione is a real predator. Pearce Widmund catches Khione accidentally when she is hit by a bus. That is the initial scene and the beginning of the novel. Pearce has no idea about Khione when he finds her. This becomes the basis of the novel.
The question is then: who is Khione? This becomes the theme and plot question. The novel answers this question and provides an climax that resolves this telic flaw.
I’ll write more tomorrow.
For more information, you can visit my author site www.ldalford.com/, and my individual novel websites:
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